Blog
Running and jumping over orange boxes
Running and jumping and stuff
My next project
Balls
Vehicle Animation Environment
Work in progress update 2
Work in progress update 1
Work in progress renders
Low poly character model
Work In Progress: The Lego Matrix
22nd January 2009
I decided to abandon the last animation and I'm tweaking it slightly to turn it into a vehicle animation, rather than character animation.
The image is a slightly out of date render of the environment for the first part...
Should be familiar if you've seen any of my UT3 City work. I thought I'd use it in an animation at some point since the assets are all there.
7th January 2009
I really should give this animation a name so I can stop calling it work in progress...
Anyway, here's a draft render of the animation so far to check the lighting, textures and glass breakage effects.
The main thing left is the building explosion so the whole thing actually makes sense. And he needs a gun as well to shoot at the glass so the glass doesn't spontaneously explode as it does at the moment.
Anyway, here's a draft render of the animation so far to check the lighting, textures and glass breakage effects.
The main thing left is the building explosion so the whole thing actually makes sense. And he needs a gun as well to shoot at the glass so the glass doesn't spontaneously explode as it does at the moment.
6th January 2009
An update on what I'm working on (see previous related post here)
Still very much work in progress - textures, animation and obviously special effects still need working on, but you can see roughly how the animation should end up.
The idea is he's running from a bomb that he planted in order to kill something evil, although I've not yet decided what this evil thing is, or even if we'll see it. But in my head at the moment, it's something like a tank (not my upload) from Left 4 Dead... but I'm not sure if I'll go as far as doing a section prior to this, and may decide to just go onto learning Maya, which I've been putting off for a while.
Still very much work in progress - textures, animation and obviously special effects still need working on, but you can see roughly how the animation should end up.
The idea is he's running from a bomb that he planted in order to kill something evil, although I've not yet decided what this evil thing is, or even if we'll see it. But in my head at the moment, it's something like a tank (not my upload) from Left 4 Dead... but I'm not sure if I'll go as far as doing a section prior to this, and may decide to just go onto learning Maya, which I've been putting off for a while.
18th December 2008
Here's what I'm working on for an as-yet untitled animation that will be first rendered in 3D Studio Max, then exported and reconstructed in a game engine for comparison.



19th October 2008
Here's what I'm currently working on.
Obviously still a long way to go, but it's recognisable, I think...
Nothing here is representative of what it will finally look like, except perhaps the character.
UPDATE: View the finished version here.
Obviously still a long way to go, but it's recognisable, I think...
Nothing here is representative of what it will finally look like, except perhaps the character.
UPDATE: View the finished version here.
Tags
- cycle feedreader update character animation rss web unnecessarily extravagant stuff motorsports soldier silverstone jquery web development !webapps calendar portfolio bounce php 2011 mysql run !animation jQuery canada design chat css f1 xml maps wtf dance !character fota javascript june 2011 lip sync site webapp jump demo head explode XML tasks !animation mask evil website orange fall reel balls development game matrix assassins creed robot superhero idiot sentinel PHP fight 11 second club the box amazing highlights MySQL trailer dragon july 2011 climb mclaren work in progress mental case 3D looks like the guy from the crystal maze Mobile development ott Interface webapps physics
Archive
- April 2012 [1]
- March 2012 [2]
- September 2011 [6]
- July 2011 [6]
- June 2011 [5]
- May 2011 [4]
- April 2011 [7]
- March 2011 [1]
- January 2011 [7]
- December 2010 [2]
- November 2010 [4]
- October 2010 [12]
- September 2010 [7]
- August 2010 [1]
- July 2010 [5]
- June 2010 [4]
- May 2010 [3]
- April 2010 [6]
- March 2010 [6]
- February 2010 [5]
- January 2010 [1]
- October 2009 [2]
- September 2009 [5]
- August 2009 [4]
- July 2009 [6]
- June 2009 [4]
- May 2009 [2]
- April 2009 [6]
- March 2009 [3]
- February 2009 [4]
- January 2009 [4]
- December 2008 [4]
- November 2008 [1]
- October 2008 [5]
- September 2008 [2]
- July 2008 [1]

Has an engine...