Blog
Work in progress update 2
Work in progress update 1
Low poly character model
Monkey...
Page 2 >>
7th January 2009
I really should give this animation a name so I can stop calling it work in progress...
Anyway, here's a draft render of the animation so far to check the lighting, textures and glass breakage effects.
The main thing left is the building explosion so the whole thing actually makes sense. And he needs a gun as well to shoot at the glass so the glass doesn't spontaneously explode as it does at the moment.
Anyway, here's a draft render of the animation so far to check the lighting, textures and glass breakage effects.
The main thing left is the building explosion so the whole thing actually makes sense. And he needs a gun as well to shoot at the glass so the glass doesn't spontaneously explode as it does at the moment.
6th January 2009
An update on what I'm working on (see previous related post here)
Still very much work in progress - textures, animation and obviously special effects still need working on, but you can see roughly how the animation should end up.
The idea is he's running from a bomb that he planted in order to kill something evil, although I've not yet decided what this evil thing is, or even if we'll see it. But in my head at the moment, it's something like a tank (not my upload) from Left 4 Dead... but I'm not sure if I'll go as far as doing a section prior to this, and may decide to just go onto learning Maya, which I've been putting off for a while.
Still very much work in progress - textures, animation and obviously special effects still need working on, but you can see roughly how the animation should end up.
The idea is he's running from a bomb that he planted in order to kill something evil, although I've not yet decided what this evil thing is, or even if we'll see it. But in my head at the moment, it's something like a tank (not my upload) from Left 4 Dead... but I'm not sure if I'll go as far as doing a section prior to this, and may decide to just go onto learning Maya, which I've been putting off for a while.
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