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Dragon in Flight
Dragon 2
Man
Monkey
Mr Ball
Careless
Dragon
Robotic Ball Animation
Animation cycles
Demo Video 2009
Careless Kid
Monkey Lift Animation
Angry Monkey
Work in progress update 2
Work in progress update 1
Low poly character model
Monkey...
Interactive Animation Cycles
DirectX
The Lego Matrix
Man vs Machine
Dragon 2
Man
Monkey
Mr Ball
Careless
Dragon
Robotic Ball Animation
Animation cycles
Demo Video 2009
Careless Kid
Monkey Lift Animation
Angry Monkey
Work in progress update 2
Work in progress update 1
Low poly character model
Monkey...
Interactive Animation Cycles
DirectX
The Lego Matrix
Man vs Machine
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Blog
"character"
Items tagged with character:
Dragon in Flight
AUG
15
2010
You need to download the latest version of Flash to play and/or enable JavaScript.
Composited in After Effects as a bunch of layers to edit in the environment, clouds, dragon model and other effects in separately, to control the motion blur and depth of field independently.
Robotic Ball Animation
APR
24
2010
Animation cycles
MAR
20
2010
Other cycles:
Walk
Monkey walk
Polar bear walk
More... View in HD
Demo Video 2009
OCT
04
2009
Careless Kid
SEP
10
2009
Monkey Lift Animation
MAR
13
2009
Angry Monkey
FEB
12
2009
It's intended to go on the home page as an introduction, and hopefully demonstrates some character emotion and interaction, as well as some cinematic effects. View in HD
Work in progress update 2
JAN
07
2009
Anyway, here's a draft render of the animation so far to check the lighting, textures and glass breakage effects.
The main thing left is the building explosion so the whole thing actually makes sense. And he needs a gun as well to shoot at the glass so the glass doesn't spontaneously explode as it does at the moment.
Work in progress update 1
JAN
06
2009
Still very much work in progress - textures, animation and obviously special effects still need working on, but you can see roughly how the animation should end up.
The idea is he's running from a bomb that he planted in order to kill something evil, although I've not yet decided what this evil thing is, or even if we'll...
Low poly character model
DEC
16
2008
It also aims to show a grasp of face morph targets, and some quick ragdoll applied to the end of it to hopefully demonstrate the skinning and rigging of the mesh.
Monkey...
NOV
18
2008
I'm experimenting with morph targets now to try and get some expression, and it's still very much work in progress...
Interactive Animation Cycles
OCT
Choose the options below to make the character move. Select a main category (walk is selected initially), then pick a further option within that category to give him a variation on that cycle. This is the character and accompanying animations that were created for the DirectX project you can see below, and is intended to make it easier to see what I did rather than having to downloa...
17
2008
DirectX
SEP
17
2008
Both as part of an assignment, and then further pursued in my own time with other models, I looked at exporting animations and models into custom engines using .x format. Although perhaps not the best format to use, it did help in learning the export procedure and some tricks to get animations looping correctly, and the models to be a suitable polygon count.You can download the results w...
The Lego Matrix
SEP
15
2008
Man vs Machine
SEP
14
2008